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Tool animation overrides current animation?

I've been looking around and I see a lot of answers yet none of them are working for me, I've copied code, followed step-by-step tutorials yet it still isn't working. Basically I'm trying to make a water bottle that when the player clicks it plays a drink sound and an animation. The only issue is that for whatever reason while the tool is in use the tool animation (When the player holds their arm out to use the tool) overrides my current animation no matter what.

3 comments

0

start the game, go to your character, copy the animation script, go to it's children and delete toolnone, also go into the script and delete the whole toolnone line

0

forgot to mention but you need to put the animation script into starter chaeracter scripts

0

can you post a video to show me what the problem is? I didnt fully get it.

1 answer

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