The Problem is Why the Part(from the Dropper)not Destroy and not give a cash if the part Destroy at the PartCollector?
script.Parent.Parent.PartCollector.Touched:Connect(function(Part)
if Part.Touched(function(Player)
game.Workspace.Part.Destroy:(function(Part)
if game.Workspace.Part.Destroy:() then
stats.Cash.Value + 10
end
end)
end
end)
Fix what's wrong with this script, if you can make it :)
Thanks :)

3 comments
Very Thanks So Much ^w^
ehh, but why i not get the cash? ;-;
Sorry for the late reply, have you specified what "stats" is in later lines? If not, you can use game.Players:GetPlayerFromCharacter (the player variable) and access the stats from there