I was trying to make a Fireball that hits the nearest body.
The script:
local Bloom1 = game:GetService("ServerStorage").Bloom1
local Bloom1Speed = 100
local Bloom1Lifetime = 5
local Bloom1Damage = 16
local hitbox = 5
local Bloom1cooldown = 0
local canshoot = true
function findTorsoNearest(position)
local list = workspace.Zombie:GetChildren()
local filteredlist = {}
for _, v in pairs(list) do
if game.Players:GetPlayerFromCharacter(v) == nil and v:FindFirstChild("Humanoid") then
table.insert(filteredlist, v.Torso)
end
end
local ClosestTorso = nil
local Distance = nil
for _, v in pairs(filteredlist) do
if Distance == nil then
Distance = (v.Position - position).magnitude
ClosestTorso = v.Torso
continue
elseif (v.Position - position).magnitude < Distance then
ClosestTorso = v.Torso
Distance = (v.Position - position).magnitude
end
end
return ClosestTorso
end
script.Parent.Fire.OnServerEvent:Connect(function(player)
if not canshoot then return end
canshoot = false
**local closestTorso = findTorsoNearest((script.Parent.CFrame * CFrame.new(0, 0, -5)).p)**
local root = player.Character.HumanoidRootPart
local fb = Bloom1:Clone()
fb.CFrame = root.CFrame
local rocketpropal = Instance.new("RocketPropulsion")
rocketpropal.CartoonFactor = 1
rocketpropal.TargetRadius = hitbox
rocketpropal.MaxSpeed = Bloom1Speed
rocketpropal.MaxTorque = Vector3.new(40,40,0)
rocketpropal.MaxThrust = 5000
rocketpropal.ThrustP = Bloom1Speed
rocketpropal.ThrustD = 0.5
rocketpropal.Target = closestTorso
rocketpropal.Parent = fb
fb.Parent = workspace
rocketpropal:Fire()
local alreadyhit = false
rocketpropal.ReachedTarget:Connect(function()
closestTorso.Parent.Humanoid:TakeDamage(Bloom1Damage)
fb:Destroy()
end)
game.Debris:AddItem(fb, Bloom1Damage)
delay(Bloom1cooldown, function() canshoot = true end)
end)
The error is in the title... what to do?
Bloom1 -- is a fireball. Zombie is a file.

8 comments
Please sort your code correctly using the Lua Button when typing a message.
I'll try haha-
done
Provide us with the code line, also have you heard of printing to debug
34
do player.HumanoidRootPart.CFrame
you mean like- replace fFindTorsoNearest with player.HumanoidRootPart.CFrame? Or what
"CFrame is not valid member of localscript" means its trying to find the CFrame of your localscript, its impossible. Try to see if youre not trying to find the CFrame of the localscript by accident instead of a character part.