Can someone tell me how to load an animation into a player? Also should I do it client-side, or server-side? here is my code:
local player = game:GetService("Players").LocalPlayer
local character = player.Character
script.Parent.Activated:Connect(function()
local Track = character.Humanoid.Animator:LoadAnimation(script.Parent.Animation)
Track:Play()
wait(0.5)
Track:Stop()
end)

4 comments
For Examples, I just did it client-sided
put it in StarterPlayerScripts
You can load animation on client and on server, client animation is FE (all see it)
Thanks!