I have this turret.
Turret part named connector is the point at which it moves around. When I directly change it's Cframe, it works. When I do the same thing but in a tween, nothing happens. Help me please.
local tween0_1 = ts:Create(workspace.Turret.MainTurret.Connector, TweenInfo.new(0.5, Enum.EasingStyle.Quint), {["CFrame"] = CFrame.new(workspace.Turret.MainTurret.Connector.Position, Vector3.new(lookat.X, workspace.Turret.MainTurret.Connector.Position.Y, lookat.Z))})
tween0_1:Play() --wont work, part wont even move.
workspace.Turret.MainTurret.Connector.CFrame = CFrame.new(workspace.Turret.MainTurret.Connector.Position, Vector3.new(lookat.X, workspace.Turret.MainTurret.Connector.Position.Y, lookat.Z)) code above this in blockcode works perfectly
