I have a problem, in which I have a tool which has a rotating part on it, but instead of rotating the part, because it is welded to the player's right arm, it rotates the whole player, not the part on the tool, any help?

while true do
	script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0.1,0)
	wait(0.01)
end

2 comments

0

I'm pretty sure the issue comes in with the tool being welded to the player. By the laws of (ROBLOX) physics, that means the player is part of the brick, and will be CFramed as such. If it's not mandatory that it be welded to the player, search "OzzyPig Handle Weld", which will most likely help you out.

0

I downloaded and tried it, but it doesn't work for me...