I have no idea where to even start:/
COMMUNITY QUESTION
make a sword dissapear after the player picks it up and re show for others how can i do that?
1 answer
If you're talking about a regeneration tool system, you can put the sword somewhere like ReplicatedStorage, clone it and put the clone in workspace, then when the clone disappears from workspace you can wait a few seconds then take another clone and put it inside workspace
If you're confused:
-- assuming we already have a clone in workspace
local sword = game.ReplicatedStorage.Sword -- replace sword with the tool name
game.Workspace.ChildRemoved:Connect(function(child)
if child.Name == "Sword" then -- replace with tool name
wait(5) -- waits a few seconds before regenerating
local clone = sword:Clone() -- clones the original sword
clone.Parent = workspace -- parenting clone
end
end)
Hope that makes sense
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2 comments
Please remember scripting helpers is for support. It is not for requests: Please ensure you at least pop an idea you tried..
he said how can i do that at the end??