So I'm looking into making a player-operated vehicle, only I have absolutely no clue where to start. The only way I know to move an object is by tweeting its position, which would be really difficult to implement. So I'm not asking for any scripts, I'm just asking for some general concepts of player-operated vehicles so I can start learning how to utilize them on my own. Any help would be appreciated.
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What are the general concepts of player operated vehicles?
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Network Ownership and ContextActionService. As for the movement part, most people use body forces and torque to simulate movement.
thanks, il look into them.