In my boss fight game, when the bosses health reaches 0 or lower the baseplate should unanchor and turn collisions off, but it doesn't do this.

local Ohum = workspace.Obama.Humanoid
local base = script.Parent

if Ohum.Health <= 0 then
	base.CanCollide = false
	base.Anchored = false
end

1 comment

0

Where is the script located?