In my boss fight game, when the bosses health reaches 0 or lower the baseplate should unanchor and turn collisions off, but it doesn't do this.
local Ohum = workspace.Obama.Humanoid
local base = script.Parent
if Ohum.Health <= 0 then
base.CanCollide = false
base.Anchored = false
end

1 comment
Where is the script located?