I made a function that make a ui, like a ui library. But for some reason, it's not working. I don't know why. Here's the script
local TweenService = game:GetService("TweenService")
function Notification(texttitle,textdesc,textbtn)
local NotificationHold = Instance.new("TextButton")
local NotificationFrame = Instance.new("Frame")
local OkayBtn = Instance.new("TextButton")
local OkayBtnCorner = Instance.new("UICorner")
local OkayBtnTitle = Instance.new("TextLabel")
local NotificationTitle = Instance.new("TextLabel")
local NotificationDesc = Instance.new("TextLabel")
NotificationHold.Name = "NotificationHold"
NotificationHold.Parent = game.Players.LocalPlayer.PlayerGui
NotificationHold.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
NotificationHold.BackgroundTransparency = 1.000
NotificationHold.BorderSizePixel = 0
NotificationHold.Size = UDim2.new(0, 560, 0, 319)
NotificationHold.AutoButtonColor = false
NotificationHold.Font = Enum.Font.SourceSans
NotificationHold.Text = ""
NotificationHold.TextColor3 = Color3.fromRGB(0, 0, 0)
NotificationHold.TextSize = 14.000
TweenService:Create(
NotificationHold,
TweenInfo.new(.3, Enum.EasingStyle.Quad, Enum.EasingDirection.Out),
{BackgroundTransparency = 0.7}
):Play()
wait(0.4)
NotificationFrame.Name = "NotificationFrame"
NotificationFrame.Parent = NotificationHold
NotificationFrame.AnchorPoint = Vector2.new(0.5, 0.5)
NotificationFrame.BackgroundColor3 = Color3.fromRGB(30, 30, 30)
NotificationFrame.BorderSizePixel = 0
NotificationFrame.ClipsDescendants = true
NotificationFrame.Position = UDim2.new(0.5, 0, 0.498432577, 0)
NotificationFrame:TweenSize(UDim2.new(0, 164,0, 193), Enum.EasingDirection.Out, Enum.EasingStyle.Quart, .6, true)
OkayBtn.Name = "OkayBtn"
OkayBtn.Parent = NotificationFrame
OkayBtn.BackgroundColor3 = Color3.fromRGB(34, 34, 34)
OkayBtn.Position = UDim2.new(0.0609756112, 0, 0.720207274, 0)
OkayBtn.Size = UDim2.new(0, 144, 0, 42)
OkayBtn.AutoButtonColor = false
OkayBtn.Font = Enum.Font.SourceSans
OkayBtn.Text = ""
OkayBtn.TextColor3 = Color3.fromRGB(0, 0, 0)
OkayBtn.TextSize = 14.000
OkayBtnCorner.CornerRadius = UDim.new(0, 5)
OkayBtnCorner.Name = "OkayBtnCorner"
OkayBtnCorner.Parent = OkayBtn
OkayBtnTitle.Name = "OkayBtnTitle"
OkayBtnTitle.Parent = OkayBtn
OkayBtnTitle.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
OkayBtnTitle.BackgroundTransparency = 1.000
OkayBtnTitle.Position = UDim2.new(0.0763888881, 0, 0, 0)
OkayBtnTitle.Size = UDim2.new(0, 181, 0, 42)
OkayBtnTitle.Font = Enum.Font.Gotham
OkayBtnTitle.Text = textbtn
OkayBtnTitle.TextColor3 = Color3.fromRGB(255, 255, 255)
OkayBtnTitle.TextSize = 14.000
OkayBtnTitle.TextXAlignment = Enum.TextXAlignment.Left
NotificationTitle.Name = "NotificationTitle"
NotificationTitle.Parent = NotificationFrame
NotificationTitle.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
NotificationTitle.BackgroundTransparency = 1.000
NotificationTitle.Position = UDim2.new(0.0670731738, 0, 0.0829015523, 0)
NotificationTitle.Size = UDim2.new(0, 143, 0, 26)
NotificationTitle.Font = Enum.Font.Gotham
NotificationTitle.Text = texttitle
NotificationTitle.TextColor3 = Color3.fromRGB(255, 255, 255)
NotificationTitle.TextSize = 18.000
NotificationTitle.TextXAlignment = Enum.TextXAlignment.Left
NotificationDesc.Name = "NotificationDesc"
NotificationDesc.Parent = NotificationFrame
NotificationDesc.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
NotificationDesc.BackgroundTransparency = 1.000
NotificationDesc.Position = UDim2.new(0.0670000017, 0, 0.218999997, 0)
NotificationDesc.Size = UDim2.new(0, 143, 0, 91)
NotificationDesc.Font = Enum.Font.Gotham
NotificationDesc.Text = textdesc
NotificationDesc.TextColor3 = Color3.fromRGB(255, 255, 255)
NotificationDesc.TextSize = 15.000
NotificationDesc.TextWrapped = true
NotificationDesc.TextXAlignment = Enum.TextXAlignment.Left
NotificationDesc.TextYAlignment = Enum.TextYAlignment.Top
OkayBtn.MouseEnter:Connect(function()
TweenService:Create(
OkayBtn,
TweenInfo.new(.3, Enum.EasingStyle.Quad, Enum.EasingDirection.Out),
{BackgroundColor3 = Color3.fromRGB(37,37,37)}
):Play()
end)
OkayBtn.MouseLeave:Connect(function()
TweenService:Create(
OkayBtn,
TweenInfo.new(.2, Enum.EasingStyle.Quad, Enum.EasingDirection.Out),
{BackgroundColor3 = Color3.fromRGB(34, 34, 34)}
):Play()
end)
OkayBtn.MouseButton1Click:Connect(function()
NotificationFrame:TweenSize(UDim2.new(0, 0,0, 0), Enum.EasingDirection.Out, Enum.EasingStyle.Quart, .6, true)
wait(0.4)
TweenService:Create(
NotificationHold,
TweenInfo.new(.3, Enum.EasingStyle.Quad, Enum.EasingDirection.Out),
{BackgroundTransparency = 1}
):Play()
wait(.3)
NotificationHold:Destroy()
end)
end
local command = "/say "
local function chat(player, message)
if message:sub(1, command:len()):lower() == command:lower() then
local a = message:sub(command:len() + 1)
Notification("You said:", a, "Okay!")
print(a)
end
end
local function wowo(player)
player.Chatted:Connect(function(grrr)
chat(player, grrr)
end)
end
for i,v in pairs(game.Players:GetPlayers()) do
wowo(v)
end
game.Players.PlayerAdded:Connect(wowo)
I've called the function at line 134, and I've already made the function at line 3. If you know how to fix this, please tell me how. Thank you.
