I made a walking animation, but do not want to make the legs and arms again in reverse, any help?
Thank you!
-superfreddycool
I made a walking animation, but do not want to make the legs and arms again in reverse, any help?
Thank you!
-superfreddycool
You can set the speed for an AnimationTrack by doing AnimationTrack:AdjustSpeed(). If the argument is negative the animation plays backwards and the opposite for positive values.
An example:
local AnimationTrack = humanoid:LoadAnimation(Animation)
AnimationTrack:AdjustSpeed(-1) -- in reverse at normal speed
AnimationTrack:Play()
This discussion is preserved as it was. New answers, comments, and votes are closed.
2 comments
@radiant_Light203 , alrighty, but where do we insert the script? I'm very new to Lua scripting.
StarterCharacterScripts is where all scripts used on the player's character usually end up being put. The example I've given will NOT work on your player it is missing a few things.