Thx for reading I want it to just rotate like when use the tool

local Part = game.Workspace.Part
local holdingUKey = false
local UIS = game:GetService("UserInputService")
UIS.InputBegan:Connect(function(inputObject) 
	if(inputObject.KeyCode==Enum.KeyCode.E)then
		holdingUKey = true
		while holdingUKey do
			Part.CFrame = CFrame.Angles(0,math.rad(1),0) * Part.CFrame
			wait(0.001)
		end

	end
end)
UIS.InputEnded:Connect(function(inputObject)
	if(inputObject.KeyCode==Enum.KeyCode.E)then
		holdingUKey = false
	end
end)

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It hasn't been two hours since you asked the same question.