I want to spawn a cloned part but is not spawning. I don't get any error but when i remove "wait(1000)" it works and crashes my roblox studio. Also i want it to spawn random between 2 parts, but i don't know how to do it, maybe someone could help me.
Script:
local part = workspace.Handle
local Event = game.ReplicatedStorage.Fire
local Entitati = 0
local SpawnEntitati = true
while SpawnEntitati == true do
if Entitati <= 50 then
wait(1000)
print("Ai asteptat 1000 minisecunde (o secunda)")
local cpart = part:Clone()
cpart.Parent = workspace
cpart.Position.X = part.Position.X
cpart.Position.Y = part.Position.Y + 1
cpart.Position.Z = part.Position.Z
print("Part creat.")
Event:FireAllClients(cpart)
print("RemoteEvent Fire")
end
if Entitati >= 50 then
SpawnEntitati = false
print("Spawn entitati = false")
end
end
Also i tried this code to spawn random between 2 parts:
local part = workspace.Handle
local Event = game.ReplicatedStorage.Fire
local pos1 = workspace.pos1
local pos2 = workspace.pos2
local Entitati = 0
local SpawnEntitati = true
while SpawnEntitati == true do
if Entitati <= 50 then
wait(1000)
print("Ai asteptat 1000 minisecunde (o secunda)")
local cpart = part:Clone()
cpart.Parent = workspace
cpart.Position = math.random(pos1.Position, pos2.Position)
print("Part creat.")
Event:FireAllClients(cpart)
print("RemoteEvent Fire")
end
if Entitati >= 50 then
SpawnEntitati = false
print("Spawn entitati = false")
end
end
IS NOT A LOCALSCRIPT.
edit: Thanks both for helping me. Thought it was in miliseconds :D
