So I'm making an AFK game and I have the script working:

function onPlayerEntered(newPlayer)

	local stats = Instance.new("IntValue")
	stats.Name = "leaderstats"

	local secs = Instance.new("IntValue")
	secs.Name = "Time Played"
	secs.Value = 0


	secs.Parent = stats
	
	stats.Parent = newPlayer

	while true do
		wait(1)
		secs.Value = secs.Value + 1
	end
end

game.Players.ChildAdded:connect(onPlayerEntered)

But somehow I can't figure out how to store it, anyone can tell me how or why?

1 comment

0

You can just save the data once the player leaves the game. Also use this dev forum page: https://developer.roblox.com/en-us/articles/Data-store