game.ReplicatedStorage.ToolEvents.SpeedCoilEvent.OnServerEvent:Connect(function(player) if player.leaderstats.Money.Value >= 100 then player.leaderstats.Money.Value = player.leaderstats.Money.Value -100 game.ServerStorage.Tools.SpeedCoil:Clone().Parent = player.Backpack end end)
COMMUNITY QUESTION
When I click buy it works but I need help on not being able to buy it again like cloning it?
1 answer
local tool=game.ServerStorage.Tools.SpeedCoil
game.ReplicatedStorage.ToolEvents.SpeedCoilEvent.OnServerEvent:Connect(function(player)
local val=player.leaderstats.Money
if val.Value >= 100 and not player.StarterGear:FindFirstChild(tool.Name)then
val.Value=val.Value-100
tool:Clone().Parent=player.StarterGear
tool:Clone().Parent=player.Backpack
end
end)
1 comment
0
Probably change the player.StarterGear to player.Backpack. Also, if you want them to have it when they respawn or rejoin, you can set up a datastore.
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1 comment
put more detail