✓ Accepted answer
You can use teleportservice reserved servers
you could get a script that detects the players that want to teleport to the place, and put them into a table
with the table, you need to reserve a private server
with this code :
local teleportService = game:GetService("TeleportService")
local players = game.Players:GetPlayers()
local code = teleportService:ReserveServer(<place id here>)
Now, you need to teleport the players with this code :
local teleportService = game:GetService("TeleportService")
local players = game.Players:GetPlayers()
local code = teleportService:ReserveServer(<place id here>)
teleportService:TeleportToPrivateServer(<place id here>,code,players)
1 comment
Okey, thanks!