How can I make the dummy move? How can I give everyone an item through an asset ID?

local function challenge_intro()
	local cop_Image = "rbxassetid://6435176468"
	local system_Image = "rbxassetid://2256759583"
	wait(5)
	CreateDialogueEvent:FireAllClients(cop_Image,"Hello fellow cops! We have a mission this week.")
	wait(5)
	CreateDialogueEvent:FireAllClients(cop_Image,"This guy's name is Axiom. He has gangsters, so he is armed and dangerous.")
	wait(7)
	getRandomPlayer()
	CreateDialogueEvent:FireAllClients(getPlayerImage(randomPlayerId),"Well, somebody knows this guy.")
	wait(5)
	getRandomPlayer()
	CreateDialogueEvent:FireAllClients(getPlayerImage(randomPlayerId),"Ok, why would we know his location and stuff?")
-- where the dummy moves
	wait(5)
	CreateDialogueEvent:FireAllClients(getPlayerImage(randomPlayerId),"WHO ARE THEY? AND WHY ARE THEY HERE?")
	local monster = game.ReplicatedStorage.Gangster2:Clone()
	monster.Parent = game.Workspace
	local monster = game.ReplicatedStorage.Gangster2:Clone()
	monster.Parent = game.Workspace
	local monster = game.ReplicatedStorage.Gangster2:Clone()
	monster.Parent = game.Workspace
	TimerEvent.FireAllClients(30)
end

2 comments

1

local humanoid = script.Parent:FindFirstChildOfClass("Humanoid") humanoid:MoveTo(Position or String.Position here)

0

ok ty