Like, I want it to show their camera at this point, but instead it makes them stay zoomed out the whole time. Help?
cam = workspace.CurrentCamera
cam.CameraType = "Scriptable"
focus = Vector3.new(0, 15.8, 0)
zoom = 70
zoomin = true
for i = 1, 200, 1 do
if zoom == 20 then
zoomin = false
end
if zoomin then
zoom = zoom - 1
else
zoom = zoom + 1
end
cam.FieldOfView = zoom
pos = focus + Vector3.new(-50 + i/2, 20, -50)
cam.CoordinateFrame = CFrame.new(pos, focus)
wait()
end
wait(1)
cam.CameraType = "Custom"
I'm trying to make the player's camera continue to spin around a certain point.

1 comment
Lol you misspelled FieldOfView. Remember, i before e except after c (plus hundreds of exceptions lol).