suelo.TouchEnded:Connect(function(regue) if game.Players.LocalPlayer.Backpack.chivo.Equipped then if suelo.BrickColor == BrickColor.new("Cocoa") then semilla.Transparency = 0 end end end)
i´ve been using this but it doesn´t work with the replicated storage

3 comments
character:FindFirstChildWichIsA("chivo"):connect(function(regue) if suelo.BrickColor == BrickColor.new("Cocoa") then semilla.Transparency = 0 end end)
is this correct?
local suelo = character:FindFirstChildWhichIsA("Tool"); if suelo.Name ~= "chivo" then return; end; suelo.TouchEnded:Connect(function(regue) ... and the rest of your code