I want a game where you have a inf force field but when you are in the game, it goes away. Script:
script.Parent.Touched:Connect(function()
game.Workspace.Spawn_Area.SpawnLocation.Duration = 0
end)
Nothing happens. Please help me. Thank you!
My script that puts you in game:
local seconds = game.Workspace.Time
local ingame = game.Workspace.InGame.Value
local Game = game.Workspace.Game.Position
while true do
wait(1)
seconds.Value = seconds.Value - 1
if seconds.Value == 0 and ingame == 0 then
ingame = 1
seconds.Value = 30
local teleport = game.Players:GetChildren()
for i = 1, #teleport do
teleport[i].Character:MoveTo(Vector3.new(Game.X, Game.Y, Game.Z))
end
end
if seconds.Value == 0 and ingame == 1 then
ingame = 0
seconds.Value = 15
local teleport = game.Players:GetChildren()
for i = 1, #teleport do
teleport[i]:LoadCharacter()
end
end
end

1 comment
It is inf, but does not go away when you are ingame. This might help you understand: (I will edit it)