I am trying to make a quick and easy, but fun game for me and some friends to play. All I want to do is make an NPC not attack another NPC but without any scripting. I don't want to put much effort into a game like this, so is there any way I could maybe make the NPCs be on the same team?
COMMUNITY QUESTION
How do I make a NPC not attack another NPC?
1 answer
If you wouldn't mind a little scripting you could make a if statement that says not to attack the npc with that name. Here's an example that you can fit into the enemy's attack script:
if humanoid.Parent.Name == "NPC" then
attack = false
--attack would be some kind of variable that says weather to go after something or not
end
This is just an example so if you copy paste this into a script it probably wont work in your specific script.
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2 comments
I dont think there is a way to do this without scripting
You can change the name of the NPC's humanoids