I'm trying to make a GUI button that stops music, but when I press it nothing happens. This is my code:
local music = ('musicplay1')
db = true
script Parent.MouseButton1ClickConnect(function()
if db == true and music then
db = false
script.Parent.Text = ("Music Off")
game.Workspace.Audio.musicplay1:Pause()
else
db = true
script.Parent.Text = ("Music On")
game.Workspace.Audio.musicplay1:Resume()
end
end)
Can someone help me?

5 comments
Open your output. The window is a vital component to programming; your code has a syntax error on line 3, you would've been informed—the Linter would've caught it too, you should see an underline in your editor.
You have zero* need to wrap your Strings in parenthesis, unless you wish to call methods on them directly.
Your 'music' variable on line 1 is redundant and has no significance to the program whatsoever, I assume you meant to check whether 'musicplay1' was a member of workspace. To do so, allocate through :FindFirstChild() and continue to affirm the Instance with your conditional statement.
You're referencing the Script's Parent and 'musicplay1' frequently, use a variable—for 'musicplay1' as mentioned above, you can use the variable allocating the Instance, after confirming its existence of course. Also ensure you're using meaningful identifiers, for example, 'db' is a poor naming choice (consider "Debounce" or better yet, "Toggle")
There is a global titled 'workspace' that more efficiently points to 'game.Workspace'.