Im making an amoung game and I need help getting the script to choose players roles (Imposters, crewmate, ect)
Here are the important parts:
local roles = {"Imposter","Innocent"}
for i = 5,0,-1 do
TopBar.Text = "Round starting in "..i.." seconds!"
print(i)
if i < 1 then
game.Players:GetChildren().Character.CFrame = Vector3.new(game.Workspace.RoundSpawn)
print("Round has started!")
break
end
end
After it breaks out of the loop, I want the roles to be chosen, can someone help?
