I'm making a game with a script THAT CHANGES THE PLAYERS SCORE EVERY SECOND, AND RESETS BACK TO ZERO WHEN THE PLAYER DIES. This works fine. However, I need the timer to only start when the player isn't touching a certain part (Called "StartPart"). I still need to keep the same aspects of the script I meantioned aboye (In CAPITALS). Heres the script I have currently:
local Players = game:GetService("Players")
local UpdatePoints = false
Players.PlayerAdded:Connect(function(Player)
Player.CharacterAdded:Connect(function(Character)
UpdatePoints = true
local Leaderstats = Instance.new("Folder")
Leaderstats.Name = "leaderstats"
Leaderstats.Parent = Player
local Points = Instance.new("IntValue")
Points.Name = "Points"
Points.Parent = Leaderstats
Player.leaderstats.Points.Value = 0
local Humanoid = Character.Humanoid
Humanoid.Died:Connect(function()
UpdatePoints = false
Player.leaderstats.Points.Value = 0
end)
while (UpdatePoints) do
wait(1)
Player.leaderstats.Points.Value += 1
if not (UpdatePoints) then
break
end
end
end)
end)
