Hello, I insert in serverscriptservice a script that allows players that joined a certain group to be in a specific team. The first time the player spawn, he/she spawns in another spawn location, if the player resets he/she spawns in the right one. Can someone help me?

5 comments

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Could you give some details about the script? (EG the script itself, maybe?)

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game.Players.PlayerAdded:connect(function(plyr) if plyr:IsInGroup(9628000) then plyr.TeamColor = BrickColor.new("Dark stone grey") end end)

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Obviously the script is not written in this chaotic way.

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You have to reset the Character after doing that, cause it is still registred as neutral before it goes to group team.

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Ok and how can I fix this?