Hello, I insert in serverscriptservice a script that allows players that joined a certain group to be in a specific team. The first time the player spawn, he/she spawns in another spawn location, if the player resets he/she spawns in the right one. Can someone help me?
COMMUNITY QUESTION
How to fix an only group team- spawn location?
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Could you give some details about the script? (EG the script itself, maybe?)
game.Players.PlayerAdded:connect(function(plyr) if plyr:IsInGroup(9628000) then plyr.TeamColor = BrickColor.new("Dark stone grey") end end)
Obviously the script is not written in this chaotic way.
You have to reset the Character after doing that, cause it is still registred as neutral before it goes to group team.
Ok and how can I fix this?