i tried using this but i didnt work
local topCenter = script.parent local clickdetector = game.Workspace.Wedge.ClickDetector
clickdetector.MouseClick:Connect(function() topCenter.Orientation = Vector3.new(-90,0,0) end)
i tried using this but i didnt work
local topCenter = script.parent local clickdetector = game.Workspace.Wedge.ClickDetector
clickdetector.MouseClick:Connect(function() topCenter.Orientation = Vector3.new(-90,0,0) end)
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2 comments
I'm really sure you gotta use math.rad(-90)
PATHTOPART.Orientation = Vector3.new(90,0,0) wait(1) PATHTOPART.Orientation = Vector3.new(0,0,0) ??