I've seen questions about this, and yet i'm not sure how i could make this Function delete a Part which was made by a Client.
function onTouched(hit) if hit.Name == 'Part' or hit.Anchored then hit:Destroy() end end script.Parent.Touched:connect(onTouched)
Any solutions?
COMMUNITY QUESTION
How do i make a Part delete itself once it touches another Part?
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