Hello. I want to make a cutscene in my game. I have this script:
game.ReplicatedStorage.Cutscene.OnClientEvent:Connect(function() local TweenService = game:GetService("TweenService") local plr = game.Players.LocalPlayer
local camera = game.Workspace.Camera
function tween (part1, part2,cutsceneTime)
local tweenInfo = TweenInfo.new(
cutsceneTime,
Enum.EasingStyle.Quad,
Enum.EasingDirection.InOut,
0,
false,
0
)
camera.CameraType = Enum.CameraType.Scriptable
camera.CFrame = part1.CFrame
local tween = TweenService:Create(camera, tweenInfo, {CFrame = part2.CFrame})
tween:Play()
wait(cutsceneTime)
camera.CameraType = Enum.CameraType.Custom
end
wait(0)
tween(game.Workspace.Test1,game.Workspace.Test1,10)
tween(game.Workspace.Test1,game.Workspace.Test2,70)
end)
What do I have to add so it tweens from Player To part, not part to part?
