Hello. I want to make a cutscene in my game. I have this script:


game.ReplicatedStorage.Cutscene.OnClientEvent:Connect(function() local TweenService = game:GetService("TweenService") local plr = game.Players.LocalPlayer

local camera = game.Workspace.Camera

function tween (part1, part2,cutsceneTime)

local tweenInfo = TweenInfo.new(
	cutsceneTime,
	Enum.EasingStyle.Quad,
	Enum.EasingDirection.InOut,
	0,
	false,
	0
)

camera.CameraType = Enum.CameraType.Scriptable
camera.CFrame = part1.CFrame

local tween = TweenService:Create(camera, tweenInfo, {CFrame = part2.CFrame})
tween:Play()

wait(cutsceneTime)

camera.CameraType = Enum.CameraType.Custom

end

wait(0)

tween(game.Workspace.Test1,game.Workspace.Test1,10)
tween(game.Workspace.Test1,game.Workspace.Test2,70)

end)

What do I have to add so it tweens from Player To part, not part to part?