Im trying to make it, where it Inserts the player who touched the Brick 'Invisi' into a list that will allow it to open the door, and it isnt Letting me, No errors.
function onClicked (playerWhoClicked)
local owner = { }
for _,v in pairs(game.Workspace.floor:GetChildren()) do
v["Claim Dorm"].Invisi.Touched:connect(function(hit)
for _,l in pairs(game.Players:GetChildren())do
if hit.Parent then
local humanoid = l.Character:findFirstChild("Humanoid")
if humanoid then
script.Parent.Parent.Name = l.Name.."'s Dorm"
table.insert(l.Name, #owner)
end
end
end
script.Parent.CanCollide = false
script.Parent.Parent["Smooth Block Model"].CanCollide = false
wait(5)
script.Parent.CanCollide = true
script.Parent.Parent["Smooth Block Model"].CanCollide = true
end)
end
end
script.Parent.ClickDetector.MouseClick:connect(onClicked)
