I recently created a script, and I need help combining the functions so they don't spam over, and over. I'd also like to know (If that's not the problem) What the error is to my script.
Here it is. On line 8 starts the functions:
Maps = {"Wobbly Bridge","Tower Of Magic"}
Time_Per_Round = 60
HowLongMessageLasts = 5
HowLongVotingPeriodLasts = 15
MessageToBeStated = "Seconds Left: "
Option = 1
COLOR = 1
function Op1() -- This is where the functions should be combined.
m = Instance.new("Message", Workspace)
m.Text = "Map Selected: ".. MAP .."!"
wait(3)
m:Destroy()
end
function Op2()
m = Instance.new("Message", Workspace)
m.Text = "".. MAP .."____ was picked!"
wait(3)
m:Destroy()
end
function Op3()
m = Instance.new("Message", Workspace)
m.Text = "You will be playing on the ".. MAP .." map"
wait(3)
m:Destroy()
end
function Op4()
m = Instance.new("Message", Workspace)
m.Text = ""
wait(3)
m:Destroy()
end
Players = game.Players:GetPlayers()
Ls = game.Lighting:GetChildren()
_G.MAPA = {"Wobbly Bridge"}
_G.MAPB = {"Tower Of Magic"}
_G.MAPC = {}
_G.MAPD = {}
_G.MAPE = {}
_G.MAPF = {}
_G.MAPG = {}
_G.MAPH = {}
_G.MAPI = {}
_G.MAPJ = {}
_G.MAPK = {}
_G.MAPL = {}
_G.MAPM = {}
_G.MAPN = {}
_G.MAPO = {}
_G.MAPP = {}
_G.MAPQ = {}
_G.MAPR = {}
_G.NothingCurrently = {}
Lasting = HowLongVotingPeriodLasts
while true do
HowLongVotingPeriodLasts = Lasting
if #Players > 1 then
for o = 1,#Players do
gui = game.Lighting.Vote:Clone()
gui.Parent = Players[o].PlayerGui
end
repeat
a = HowLongVotingPeriodLasts
wait(1)
m = Instance.new("Message", Workspace)
m.Text = "Voting Time: "
a = a - 1
wait(1)
until a == 0
m:Destroy()
for i = 1,#Players do
val = Players[i].Map.Value
table.insert(_G[val], val)
end
mapn = math.max(#_G.MAPA, #_G.MAPB, #_G.MAPC, #_G.MAPD, #_G.MAPE, #_G.MAPF, #_G.MAPG, #_G.MAPH, #_G.MAPI, #_G.MAPJ, #_G.MAPK, #_G.MAPL, #_G.MAPM, #_G.MAPN, #_G.MAPO, #_G.MAPP, #_G.MAPQ, #_G.MAPR)
if #_G.MAPA == mapn then
for u = 1,#Ls do
if Ls[u]:FindFirstChild("A") ~= nil then
Pick = Ls[u]
end
end
end
Mapp = Pick:Clone()
Mapp.Parent = Workspace
MAP = Mapp.Name
if Option == 1 then
Op1()
elseif Option == 2 then
Op2()
elseif Option == 3 then
Op3()
elseif Option == 4 then
Op4()
else
print("Invalid option")
end
for y = 1,#Players do
if COLOR == 1 then
Players[y].TeamColor = BrickColor.new("Really red")
COLOR = 2
elseif COLOR == 2 then
Players[y].TeamColor = BrickColor.new("Really blue")
COLOR = 1
end
end
end
end
