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COMMUNITY QUESTION

I want to make a sound roll off but it just won't do it. how do I do this?

I did some research and I found that the sound has to be in a part so I moved it in a part of the model but now I can't hear the sound at all. I really don't understand how this works. Can somebody help me?

This is my script.

local sound = script.Parent.PickaxeHitSoundEffect

sound.EmitterSize = 5

3 comments

0

so you want to get music in your game and everybody hear it or what?

0

No, I want to make a sound fade away when you walk away.

0

I figured it out.

1 answer

Ok so, I've put the sound into a part with this script also in the part and it worked.

local sound = script.Parent.PickaxeHitSoundEffect

sound.RollOffMaxDistance = 200

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