Greetings, thanks for your coming. This question is a bit hard to understand so I will show it with a script.

test players:

client 114514, rick roll

script:

game.Players.PlayerAdded:Connect(function(player)
	if game.Players:FindFirstChild(“client 114514”) and game.Players:FindFirstChild(“rick roll”):
		print(player)
	end)
end)

Would the result be:

client 114514’s output shell:

client 114514

rick roll’s output shell:

rick roll

or:

(in this situation, client 114514 joined the game first and then rick roll joined the second)

client 114514’s output shell:

rick roll

rick roll’s output shell:

rick roll