Greetings, thanks for your coming. This question is a bit hard to understand so I will show it with a script.
test players:
client 114514, rick roll
script:
game.Players.PlayerAdded:Connect(function(player)
if game.Players:FindFirstChild(“client 114514”) and game.Players:FindFirstChild(“rick roll”):
print(player)
end)
end)
Would the result be:
client 114514’s output shell:
client 114514
rick roll’s output shell:
rick roll
or:
(in this situation, client 114514 joined the game first and then rick roll joined the second)
client 114514’s output shell:
rick roll
rick roll’s output shell:
rick roll
