Hello I have made a garage door, when I make bool value (that is called open) to true it does not do anything. And when I make open to false still nothing help me fix this!
script.Parent.Open.Changed:connect(function() if script.Parent.Open.Value == true then local getallgates = script.Parent:GetChildren() for i = 1, #getallgates do if getallgates[i].Name == "Gate" then getallgates[i].Transparency = 1 getallgates[i].CanCollide = false end if getallgates[i].Name == "Window" then getallgates[i].Transparency = 1 getallgates[i].CanCollide = false end end else local getallgatescls = script.Parent:GetChildren() for o = 1, #getallgatescls do if getallgatescls[o].Name == "Gate" then getallgatescls[o].Transparency = 0 getallgatescls[o].CanCollide = true end if getallgatescls[o].Name == "Window" then getallgatescls[o].Transparency = 0.5 getallgatescls[o].CanCollide = true end end end end)