i am trying to spawn a clone at a random position within a area and i cant quite seem to work out how
function createclone(clone)
clone.Parent = game.Workspace
local x = math.random(game.Workspace.Room.Spawn.Position.X - (game.Workspace.Room.Spawn.Size.X / 2),game.Workspace.Room.Spawn.Position.X + (game.Workspace.Room.Spawn.Size.X / 2))
local y = 3
local z = math.random(game.Workspace.Room.Spawn.Position.Z - (game.Workspace.Room.Spawn.Size.Z / 2),game.Workspace.Room.Spawn.Position.Z + (game.Workspace.Room.Spawn.Size.Z / 2))
clone.Position = Vector3.new(x,y,z)
wait(60)
clone:Destroy()
end
any help would be amazing, Thank you
