The idea is that another player can use ProximityPrompt on a player whose health is 0 (I increased Respawn Time). The player himself cannot use himself.
I mean, I don't know if it can be done like that. Here I put a regular script ON THE FACILITY, NOT THE PLAYER.
local trigger = script.Parent:WaitForChild("ProximityPrompt")
local box = script.Parent
trigger.Triggered:Connect(function(plr)
box:Destroy()
end)
I hope I'm not complicating anyone's life :) Greetings, KotyOceloty

2 comments
I don't think it's possible. What you're going to have to do is increase the player's health to 110 and feign death when their health reaches 10 or something.
are you trying to make a body cleanup system