Recently i made textbox, frame, textlabel and button.I planned it to happen like this: I want the script to draw a random word with the one given by me.After generating the variable, he will set it as text in the textlabel. Then when the player types the generated word into the textbox and clicks the button, here we have two variants.If he types a valid word, a new one will be generated; however, if he types a wrong word, the visible frame changes to false.

this is what I did, unfortunately, when generating the word, it either stutters or doesn't work.

local TextBox = script.Parent.Parent.Parent.TextBox
	local giButton = script.Parent
	local frame = script.Parent.Parent.Parent.Parent.Frame
	local button = script.Parent.Parent.Parent.Wii.Text
	 
	 
	giButton.MouseButton1Click:Connect(function()
	    if TextBox.Text == ("Here I tried to push the script") then
	        TextBox.Text = ("")
	    else
	        frame.Visible = false
	 
	    end
	end)

does anyone have an idea how to do this?

1 comment

0

can you include a photo of the explorer with the frame, button etc.?