spawn(function()
	script.Parent.Touched:Connect(function(hit)
		local NoDmg = {"hellericc","DummyIO"}
		for i,v in pairs(NoDmg)do
			if hit.Parent.name == v  then 
				print(v)
				part.CanCollide = false
			else
				hit.Parent:Remove()
				print(hit)
				
			end
		end
	end)
end)

it kills me as well I tried to do just if hit = v but then it doesn't execute else

2 comments

0

Dont use spawn. Try that

0

i tried that but it still doesn't work