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✓ ANSWER ACCEPTED

How do I override default R15 Animations?

I need to know some questions on animations.

When I make R15 animations they seem to work fine, the only problem is that other animation packs also play at the same time. How would you override the default animations in a script outside of the Animate script? Thanks.

2 answers

✓ Accepted answer

You can do this method:

you copy the animate script inside of the ROBLOX character when test playing and edit the animations, put it in StarterCharacterScripts. To then override it you can put this in ServerScriptService:

local function Added(Character)
 local Animate = Character:WaitForChild("Animate")
 
 Animate:Destroy()
end

game:GetService("Players").PlayerAdded:Connect(Added)

1 comment

0

Thanks!

Make sure that their are keyframes for all body parts at the beginning of the animation. It overrides the basic animations.

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