For getting what the mouse is facing would i use Mouse.Hit?
Can you put local scripts that function properly using things like game.Players.LocalPlayer inside of a gear
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Two questions i have about making a gun?
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I'd recommend watching these two videos: https://www.youtube.com/watch?v=M_S-xFRUGBk (alvinBlox gun tutorial) https://www.youtube.com/watch?v=CPcaJgQkxM8 (theDevKing raycasting tutorial)
These videos clearly state how to use ray casts and how to make a gun. If this does answer your question.
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