So, I am trying to get the edge of one of the surface’s of part. I want to position my character from one surface edge, to the adjacent of another surface. In other words, let’s see I am moving my character along a part’s surface. When my character reaches the edge of that surface, I want it to place it on the edge of the adjacent surface to create sort of a transition.
COMMUNITY QUESTION
How to go about getting the Edge of a specific Surface of a Part?
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If you want a specific edge, make a part, and find the magnitude between that part and the player