Scripting Helpers is winding down operations and is now read-only. More info→
Ad
Log in to vote
0

How to make bullet holes with raycasting?

Asked by 3 years ago
Edited 3 years ago

since workspace:FindPartOnRay was deprecated there have to be a new way to make the bullet holes i've been trying for a long time i just wanted to ask if anyone can help me? And theres no new tutorials about it either so. I have the fps script ready.

0
workspace:Raycast() returns RaycastResult if something was hit which has property Normal, you can use that. imKirda 4491 — 3y
0
ok ill try IEntity_303I 80 — 3y

Answer this question