I am using particles, and I wan't to know if their is a way to detect collisions with particles. I can't find any event to do this.
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How would you detect if a part collided with a particle?
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Particles doesn't have a .Touched event. I could only think of making an invisible part and listen to .Touched events...
maybe weld a part to the particle part that is the size of particles and use a on touch function.
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Ok, but I am using a particle emmiter. Is there a way to spawn in particles individually?
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Ok, thanks! Instead of using particles, im using Billboard GUI's attatched to invisible parts