Hello everyone, I'm currently trying to set the CFrame of a car with a VehicleSeat. However, whenever I attempt to set the CFrame, the car always glides back to its original position.
Local:
currentRC = game.ReplicatedStorage.Init:InvokeServer(mouse.Hit)
Server:
local function deploy(plr, pos)
if plr.Character:FindFirstChild("E-RC") then
local c = target:Clone()
c.Parent = workspace
c.Main.CFrame = pos
return c
end
end
game.ReplicatedStorage.Init.OnServerInvoke = deploy
Video:
(https://streamable.com/zp2jgx)
Hierarchy:
(https://hosting.synk.studio/hostedbysynk/view.php?p=16109886908600)
Everything is welded to the BasePart named 'Main'
Thanks in advance!
