So while I was making a Building setup (Mouse localscript, gui, remoteevents, and a script), this error was given to me. Here is the Localscript depended on for creating the blocks, and handles the ghost block:
local Players = game:GetService("Players")
local BuildEvent = game.ReplicatedStorage:WaitForChild("BuildyBuildy")
local localPlayer = Players.LocalPlayer
local mouse = localPlayer:GetMouse()
local Mode = script.Parent.Mode
function roundVector(vector, unit)
return vector - Vector3.new(vector.X%unit, vector.Y%unit, vector.Z%unit)
end
local hintblock = Instance.new("Part")
mouse.TargetFilter = hintblock
hintblock.Size = Vector3.new(4,4,4)
hintblock.Transparency = 0.7
hintblock.Anchored = true
hintblock.CanCollide = false
hintblock.Parent = game.Workspace
mouse.Move:Connect(function()
if script.Parent.Mode.Value == 1 then
local Rpos = roundVector(mouse.Hit.p,4)
hintblock.Position = Rpos
hintblock.Parent = game.Workspace
else
hintblock.Parent = script.Parent
end
end)
mouse.Button1Down:Connect(function()
if Mode.Value == 0 then
return
elseif Mode.Value == 1 then
local pos = mouse.Hit.p
BuildEvent:FireServer(pos)
print("Requesting server to build.")
end
end)
And here is the script in ServerScriptService, depended on for making the blocks appear on demand of the local script:
local BuildingEvent = game.ReplicatedStorage:WaitForChild("BuildyBuildy")
function roundVector(vector, unit)
return vector - Vector3.new(vector.X%unit, vector.Y%unit, vector.Z%unit)
end
BuildingEvent.OnServerEvent:Connect(function(MouseLocation)
local newpart = Instance.new("Part")
local RoundedPos = roundVector(MouseLocation,4)
newpart.Position = RoundedPos
newpart.Size = Vector3.new(4,4,4)
newpart.TopSurface = Enum.SurfaceType.Smooth
newpart.BottomSurface = Enum.SurfaceType.Smooth
newpart.Color = Color3.fromRGB(50,225,50)
newpart.Parent = game.Workspace
end)
Does anyone know where and why the error: "X is not valid member of Player" appears? Thanks in advance.
Edit: Error appeared when I tried to execute the build event, because of roundVector() at ServerScriptService.

1 comment
Thank you!