So basically, I am making a move for my game and I cannot figure this out. What should happen is that I place a part on the ground, it should stay there for 10 seconds and then despawn. But when it's touched it should explode and disappear in 2 seconds. I've been trying for a few hours now but nothing works. Can someone please help me with this?
COMMUNITY QUESTION
How do I make different wait values that dont overlap?
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Could you please give us your current code?