My spawns wont work.
I have a script where if you are in my group it puts you on that team:
function onPlayerEntered(plyr)
if plyr:IsInGroup(1195141) then
plyr.TeamColor = BrickColor.new("Cyan")
end
end
game.Players.PlayerAdded:connect(onPlayerEntered)
But if you are not in the group. It makes you spawn on the Raiders's spawn but the team is still my group.. Does anyone know how to fix this?

3 comments
Is the Group-Team "AutoAssignable"?
No, the raiders is.
Well changing their team color doesn't automatically spawn your character on change. So maybe add a short wait before changing their team color and then teleporting the player to the correct spawn or killing the player (if you do killing, yield the code to wait for the character).