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Is it possible to make the model bounce with tween?

Asked by 12 days ago

Below is what I have so far, however, I'm trying to make it bounce into place. Any help?

wait(0.1)
    local Model = script.Parent
    script.Parent.Main.Sound:Play()
    for i = 1,260 do
    wait()
    Model:SetPrimaryPartCFrame(CFrame.new(Model.PrimaryPart.position + Vector3.new(0,0,-0.03)))

end
script.Parent.Main.Sound:Stop()

This script would rotate the model around the primary part.

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