local player = game.Players.LocalPlayer or game.Players.PlayerAdded:Wait()
local char = player.Character or player.CharacterAdded:Wait()
local Energy = player:WaitForChild("Values").Energy
local EGgui = script.Parent

Energy:GetPropertyChangedSignal("Value"):Connect(function()
	local EGChange = Energy.Value/100
	EGgui:TweenSize(UDim2.new(EGChange,0,1,0),"In","Linear",1)
end)

1 comment

0

make sure that EGui is an Instance that can tween