local player = game.Players.LocalPlayer or game.Players.PlayerAdded:Wait() local char = player.Character or player.CharacterAdded:Wait() local Energy = player:WaitForChild("Values").Energy local EGgui = script.Parent Energy:GetPropertyChangedSignal("Value"):Connect(function() local EGChange = Energy.Value/100 EGgui:TweenSize(UDim2.new(EGChange,0,1,0),"In","Linear",1) end)