I created a game launcher which I did in localscript. Now I need to program regular scripts as a regular script type. The problem is that localscript and the script will run at the same time. Here is a (simple) game start script:
script.Parent.MouseButton1Click:Connect(function()
script.Parent.Parent.Visible = false
end)
Perhaps the easiest solution would be to wait a few seconds, **but the player could wait a while before pressing a button. **
so this is the situation. I hardly program (I'm better at building models) and now I need a script for my game for friends. I've been trying to solve this problem for a few days but I couldn't. Greetings KotyOceloty

2 comments
I spent way to long typing this XD
Also, I should add. You have to put a remote event in replicated storage. or you can change the script